Lynne Startup 3D Artist/Animator

Lynne Startup 3D Artist/AnimatorLynne Startup 3D Artist/AnimatorLynne Startup 3D Artist/Animator

Lynne Startup 3D Artist/Animator

Lynne Startup 3D Artist/AnimatorLynne Startup 3D Artist/AnimatorLynne Startup 3D Artist/Animator
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Character

Virtual Therapeutics - Summit 2 - 2016 - Low poly Boop main character for VR.  This was an interesting challange to create an entirely flat face that is epressive and can talk.  Getting the geometry just right to facilitate the morph targets.

Character Animation

No Way Out

There fortune tellers are from a recent unpublished game.  Modeled and rigged in 3DS Max. Used Substance Designer to create the PBR texures and these were fully animated in Unreal Engine's sequencer as per client request.

Bloom

Under Construction.

Happy Happy

Under Construction

Summit 1

Under Construction

Summit 2

The main characters are the boops.  In this scene the player crashlands on an island.  This was one of my favorite scenes to animate.  Video captured in game in VR.

Beetle Uprising

Creating the hero beetle for this was an interesting project.  Iocane Games needed a way to create potentialy thousands of different looking beetles as the game was to breed different beetles together to create the best beetle to achieve the game objectives.  I created a fully customizable, fully rigged and animated low poly model with 36 morph targets to make thousands of combinations and set the model up for a custom shader to make any combination of colors.

Fish vs Crabs

Created this game trailer for Swift Creek Games and it showcases some of the characters that I created for the game. 

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